
This is especially egregious when you consider the fact that the only reason she's been kidnapping and imprisoning conduits is to protect them.
The main villain of the game, Brooke Augustine, also suffers mainly because the player hardly ever sees her and by the time you get to know her it's the end of the game. He also doesn't really go through any kind of character development on the Good Karma route. Despite him being the main protagonist, Delsin is never given any proper backstory and feels more like a generic cocky, wise-cracking character because of it. While the most likable, Eugene portrays that of a stereotypical gamer, whose a loner and got bullied a lot. It would have been interesting to see him partake in the final battle to atone for his crimes in the Good Karma path. After the player chooses to spare him, he just disappears from the remainder of the story. Hank's whole role in nothing more then to be a plot device for Delsin to get his powers and to lead to the scene where Reggie dies. While they are decent, most of the characters aren't all that fleshed out. Much of the game's outerlying narrative seems designed primarily for a Good Path playthrough, making an Evil run rather weightless until the Evil Ending. You'd think Reggie would respond more poorly to being physically threatened by Delsin or Fetch/Eugene responding to a shift in positive Karma. No calls from major characters congratulating or expressing concern for your mental state. While Fetch and Eugene clearly go through darker character development, (and Augustine makes snide comments) Reggie, Betty, and even Seattle at-large barely bother reacting to shifts in Karma or Karmic Actions. This can especially be seen when you compare how the overall narrative of the game loosely connects to its Evil Path portion. The karma system isn't nearly as in depth as in Infamous 2. It got a nice stand-alone game Infamous First Light where it goes into more depth of Fetch's backstory and how she got captured. Great endings, with the bad ending being pretty sad and the good ending being heartwarming. The spray paint mini-games are a good use of motion controls and actually feels like you're holding a spray paint can. Tons of side-missions with good variety, enough to keep you busy. However, playing through Paper Trail reveals that only 90% of conduits were killed.
The Hero ending of the previous game made it seem like Cole sacrificed himself and the Conduits of the world in order to save the majority of the human population. An explanation for why Conduits are still a thing.The fact that Augustine arranged for Hank, Fetch, and Eugene to escape while under military custody so she could reinvigorate public support in the D.U.P.The fact that Fetch's parents are apparently trying to track her down and reconcile with her.The existence of active groups of Conduit Rights activists.Some of the important details revealed include:
#INFAMOUS SECOND SON PAPER TRAIL UNLOCKS FREE#
The Paper Trail free DLC offers a lot of details on the setting and characters.Concrete: Obtained during the final boss fight against Brooke Augustine, its a mixer of the previous abilities, though its dash makes Delsin immune to damage.It can fire rapid shots, similar to Smoke expect stronger, can make Delsin turn invisible, its dash lets Delsin fly and it can fire strong homing swords. Video: Obtained after defeating Eugene.It can fire very accurate shots, can fire at enemies' weak points to earn bad/good Karma and its dash can make Delsin go super fast if dashed. It can fire rapid shots, can traverses though bares and/or vents and avoid damage if dashed and can create a smoke bomb that will stun enemies. Smoke: The first of the abilities that is all-rounded.Because Delsin can acquire the powers of other conduits, Delsin has four different powers that differ from each other.The powers include a power Absorbing ability, Smoke abilities, Neon abilities, Video abilities, and Concrete abilities.
The powers are more in depth in some ways because Delsin is able to use five powers total, as opposed to Cole's three powers in Infamous 2. The characters are passable, especially Delsin Rowe and Fetch, who were the driving force of the story. It has a decent story which includes subtle references to racism, law & order, and political corruption, and not so subtle references to vengeance, good, and evil.
Good voice acting especially Troy Baker as Delsin whose clearly having fun.An impressively accurate recreation of the city Seattle, Washington.It used motion capture, same as Infamous 2, but took it a step further. Despite being released in 2014, the graphics still look excellent.